
Fresh Snow Studio, Inc.
The People Behind the World
A small, fully remote team united by one ambition — to build the MMOLITE we always wanted to play. Gamers first, developers second.
About the Studio
Built by Gamers, for Gamers
Fresh Snow Studio, Inc. is an indie game studio started by a group of friends who grew up raiding, grinding, and losing sleep over the MMOs and RPGs that shaped us. We've been hooked on these worlds since we were kids, and that lifelong passion is the reason this studio exists.
Our debut title, The Boroughs of Sanctuary, is the game we've wanted to play for years. A modern MMOLITE that captures what made the classics special, built for people who have lives outside of it.
100%
Independent
B2P
No cash shop. Ever.
UE5
Unreal Engine 5
PC
Platform
The Team
Meet the Crew

Guild Roster
James Snow
Founder, Board Member and Investor
Healer main. Visionary behind The Boroughs of Sanctuary and tireless advocate for games that respect your time.

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Quinn Neal
Creative Director, Board Member
Over a decade of experience designing deep, living worlds and maintaining cohesive narrative continuity across long-running, multi-party tabletop campaigns.

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Brandon Couey
Technical Director
Backend engineer with 10+ years of experience in MMORPG development, specializing in designing and implementing scalable backend systems and multiplayer infrastructure.

Guild Roster
Karl Schecht
Lead Environmental Artist
Veteran AAA artist with credits on The Callisto Protocol, Half-Life 2 RTX, and the Postal series, reaching an audience of over 5 million followers across social platforms.

Guild Roster
Josh Green
Voice Actor
Experienced voice actor with over a million followers across all social media platforms.
